Spiritfarer Patch 09/16


Patch Notes - 09/22

Fixes/Features:

  • Remove requirement to hold jump button to go high when bouncing
  • Fix spamming ESC during initialization breaking loading
  • Fix Astrid's (Lynx) right top roof where it was impossible to build on it.
  • Make Cyrillic font a bit smaller to avoid blurry downscaling
  • Fix Lynx not giving smelted Ore
  • Fix rain not working when loading an island with rain from the start menu
  • Fixing Iceberg/Rock visuals passing "between" the Boat and the Boattender...
  • Fix sawmill log counter not resetting to zero when you cancel interaction
  • Fix player falling through wall after a cat hug or mushroom interaction in cabin
  • Remove cat hug zoom in when inside a building
  • Fix sheep visuals overlapping/flashing when multiple sheep are brought back to the island
  • Fix camera bug/seal island position bug when you fast travel after having started to travel away from seal island
  • Fix cat disappearing behind boat after fast travel
  • Stella Neutral State missing Overlay frames for transition Run to Idle
  • Remove null ref in fallback font texture
  • Further clean up fallback fonts assets
  • Fixed bug with TEMP_TURN_ON_ALL_LIGHTS flag working incorrectly with occupancy triggers.
  • Standardized the size of the holograms in the denizen prefabs and welcome sequences
  • Removed the flame head in the welcome sequences
  • Moved the mushroom's house camera bounds down to prevent it from clipping the interaction menus.
  • Reduced the intensity of the lanterns for the cow stall and sheep enclosure.
  • Fix rain sometimes unloading while in the death portal rain area
  • SFX - Removed unused audio from Stella and Walrus animations.
  • Layer sorting fix on Stella's overlay layer for Run_to_Idle animation frames
  • Fix bug where zipline pole could disappear when 2 poles were aligned vertically with a building between them
  • Fix sheep shear animation not playing properly sometimes (when followed by a jump or after being fed while facing in the opposite direction)
  • Fix spirit sometimes teleporting during eat animation
  • Ultra-wide Screen: Fix the camera being too close while in the Build/Edit/Improve menu on the boat, preventing the player from having access in some area on the building grid.
  • Prevent Alex the Seal's music from playing after a Fast Travel has been made.

Thanks for your support and patience, folks!

Cheers,

The Spiritfarer Team

Files

Spiritfarer | Windows 1 GB
Version 4 Sep 16, 2020
Spiritfarer | Linux 1 GB
Version 2 Sep 16, 2020
Spiritfarer | Mac 1 GB
Version 3 Sep 16, 2020

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