Spiritfarer Patch 09/16
Spiritfarer®: Farewell Edition » Devlog
Patch Notes - 09/22
Fixes/Features:
- Remove requirement to hold jump button to go high when bouncing
- Fix spamming ESC during initialization breaking loading
- Fix Astrid's (Lynx) right top roof where it was impossible to build on it.
- Make Cyrillic font a bit smaller to avoid blurry downscaling
- Fix Lynx not giving smelted Ore
- Fix rain not working when loading an island with rain from the start menu
- Fixing Iceberg/Rock visuals passing "between" the Boat and the Boattender...
- Fix sawmill log counter not resetting to zero when you cancel interaction
- Fix player falling through wall after a cat hug or mushroom interaction in cabin
- Remove cat hug zoom in when inside a building
- Fix sheep visuals overlapping/flashing when multiple sheep are brought back to the island
- Fix camera bug/seal island position bug when you fast travel after having started to travel away from seal island
- Fix cat disappearing behind boat after fast travel
- Stella Neutral State missing Overlay frames for transition Run to Idle
- Remove null ref in fallback font texture
- Further clean up fallback fonts assets
- Fixed bug with TEMP_TURN_ON_ALL_LIGHTS flag working incorrectly with occupancy triggers.
- Standardized the size of the holograms in the denizen prefabs and welcome sequences
- Removed the flame head in the welcome sequences
- Moved the mushroom's house camera bounds down to prevent it from clipping the interaction menus.
- Reduced the intensity of the lanterns for the cow stall and sheep enclosure.
- Fix rain sometimes unloading while in the death portal rain area
- SFX - Removed unused audio from Stella and Walrus animations.
- Layer sorting fix on Stella's overlay layer for Run_to_Idle animation frames
- Fix bug where zipline pole could disappear when 2 poles were aligned vertically with a building between them
- Fix sheep shear animation not playing properly sometimes (when followed by a jump or after being fed while facing in the opposite direction)
- Fix spirit sometimes teleporting during eat animation
- Ultra-wide Screen: Fix the camera being too close while in the Build/Edit/Improve menu on the boat, preventing the player from having access in some area on the building grid.
- Prevent Alex the Seal's music from playing after a Fast Travel has been made.
Thanks for your support and patience, folks!
Cheers,
The Spiritfarer Team
Files
Spiritfarer | Windows 1.7 GB
Version 4 Sep 16, 2020
Spiritfarer | Linux 1.7 GB
Version 2 Sep 16, 2020
Spiritfarer | Mac 1.7 GB
Version 3 Sep 16, 2020
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Spiritfarer®: Farewell Edition
A cozy management game about dying.
Status | Released |
Author | Thunder Lotus |
Genre | Simulation, Adventure, Platformer |
Tags | 2D, Atmospheric, Colorful, Cute, Female Protagonist, Hand-drawn, Management, Narrative |
Languages | German, English, Spanish; Castilian, French, Italian, Portuguese (Brazil), Russian, Chinese (Simplified), Chinese (Traditional) |
More posts
- Spiritfarer Patch 12/13/2021Dec 13, 2021
- Spiritfarer Patch 09/28/2021Sep 28, 2021
- The Spiritfarer Beverly Update is out now!Aug 31, 2021
- Spiritfarer Patch 09/23Sep 24, 2020
- Spiritfarer Patch 08/29Aug 29, 2020
- Spiritfarer Patch 08/23Aug 23, 2020
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