Spiritfarer Patch 09/28/2021


Patch Notes - 09/28/2021

Changes:

  • Minor changes to Gustav’s monologues.
  • Changed Start Game text to Continue/New Game according to if any saves exist or not
  • Modified Francis’ acetate quest to be unique
  • Modified Buck’s Mood graph so it scales properly during the building quest
  • Modified Beverly’s food related quest to be skippable (Laksa)
  • Modified Spiritfared achievement requirements from 10 spirits >>>> 11 spirits
  • Modified the layers for items spawning in Floating Crate event to avoid overlaps
  • Modified the priorities of some of Beverly’s conversations
  • Modified two typos from Gwen and Atul’s dialogs
  • Modified Astrid & Giovanni’s priorities so they come to welcome new spirits
  • Modified Safe Travel mode to enable events if it’s disabled while the boat is on an event.
  • Modified Lily’s flowers to only grow after meeting Hades
  • Modified Build Mode to only show available customization on building with decorations
  • Modified Delete Save Button from F12 >>>> F4
  • Disabled Stargazing mode when at the Everdoor

Added:

  • Added transition animation to Beverly between hug and talk animations

Bug fixes:

  • Fixed the text bubble appearing before the fade-in when the build mode activates
  • Fixed loss of functionality in Controls menu
  • Fixed Gwen’s Kitchen quest validation dialogue not triggering
  • Fixed the navigation of the Music Mini-Game button in the rebinding menu
  • Fixed the duplicate Stella at the end of a hug with any spirits
  • Fixed the issue where you can’t apply resolution changes when width or height has an identical component as the current resolution
  • Fixed the second player’s recipe UI appearing over map
  • Fixed sheep upgrade getting removed when going in and out of enclosure to feed it
  • Fixed chicks going into different chicken coops before maturing into full grown chickens
  • Fixed the player falling out of building when hugging next to a wall with another building under it
  • Fixed some expressions not playing ever again after the first time
  • Fixed an issue where an acetate would not drop from a chest during a quest
  • Fixed the ”Safe Travel mode” keyboard button not working in Azerty and Dvorak mode
  • Fixed an issue where Cow Stall and Sheep Corral improvements were available before finding the blueprints in the world
  • Fixed an issue where the Everdoor atmosphere didn’t trigger when Stella came to the Everdoor a second time right after finishing The Last Voyage
  • Fixed an issue where the controller would vibrate even when left unused
  • Fixed an issue where Beverly would not recognize her favorite food as her favorite
  • Fixed an issue where Gwen’s quest “Set Sail, Captain!” didn’t continue forwards after clearing the trash on the boat.
  • Fixed the music minigame’s UI changing to keyboard inputs whenever the mouse is moved during gameplay, while playing with a controller

And a slew of very minor bug fixes.

Thanks for your support and patience, folks!

Cheers,

The Spiritfarer Team

Files

Spiritfarer | Linux 1 GB
Version 12 Sep 28, 2021
Spiritfarer | Windows 1 GB
Version 14 Sep 28, 2021
Spiritfarer | Mac 1 GB
Version 13 Sep 28, 2021

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